
360° and classic drone filming for your project
From the idea to a stitched, finished file.
Who I film for
VR apps and platforms
360° content for your app: a licence for the finished films, or footage shot to your brief.
Agencies, brands and developers
Tourism campaigns, real estate, events — 360° or classic drone footage made for one brief.
Film and virtual production
Location scans as backgrounds for an LED wall or for post-production.
Custom camera rigs
When an off-the-shelf 360° camera is not enough — a rig built for the job, up to cinema cameras.
What you get
| Published films | 8K (7680×3840), 60 fps, HEVC 10-bit master |
|---|---|
| Edited for comfort in a headset | 60 fps; the view starts facing the direction of flight; sideways image speed measured and capped; soft fades through black — rules in my public 360 Video Editing Playbook |
| Captions | Open captions burned into the picture, three copies around the view — as in every film of this series |
| On commission | up to 24K, 60 fps |
| Delivery | A stitched equirectangular master; on request, a file prepared for a dome or a 360° room |
How we work
- You describe the project — what, where and when.
- We talk it through, and you get a quote.
- Flight permissions and the flights themselves are on my side.
- Filming, stitching and editing — you receive the finished file.
Work you can check
- “Touching the Sky” — a VR film by Red Bull × Meta, 2025
- For “Touching the Sky”: a 16K 360° camera weighing 380 g, with stabilisation against the pendulum effect
- For Red Bull, with 2RAW and Jon Griffith's team: 3D 360° cameras, drones and stabilisation systems for 360° shooting
- A 3D 360° cinelifter built with 2RAW: 14 cameras (7 + 7), 8 kg, up to 250 km/h
- A macro 3D 360° camera, about 5 mm between the lenses, for National Geographic and Amazon
- My 3D scan illustrates the NVIDIA Omniverse documentation, credited to Andrii Shramko
- World Labs: my scene “Poland”, 106 million splats — the largest in their Spark 2.0 article
- 3D scan artist on the music video “Połowa Mnie” (Mastercard Music, 2024)
- 360rumors wrote about my invisible 360° drone
Virtual production
Location scans for virtual production: a background for an LED wall or for post-production in Unreal Engine. You shoot on location in the city and do the pick-ups on the scan. My scans already illustrate the NVIDIA Omniverse documentation and a World Labs article; the largest, Lublin's Old Town, has 259 million splats.
Custom rigs
For cinema productions I can build a 360° rig from cinema cameras — for example Sony VENICE 2 with extension heads carrying 8K sensors — recording RAW. The equipment is chosen for the project and its budget.
On commission I film up to 24K, 60 fps — resolution for the largest screens. For comparison, the screen inside Sphere in Las Vegas is 16K × 16K.
Permits and formalities
I handle the aviation formalities myself: airspace check-in with the Polish Air Navigation Services Agency (PAŻP) before every flight, and coordination near airports.
From you I need permission for the take-off sites, and at landmarks or indoors, the consent of the owner or administrator.
Flights over gatherings of people only with a permit from the Civil Aviation Authority (ULC).
Describe your project
A few lines are enough: what you need, where and when. I will reply with questions or a quote.
Thank you — your message has arrived
Andrii Shramko will reply to the e-mail address you gave.
Questions
Who can film 360° drone video in Poland?
I do — Andrii Shramko, an engineer and filmmaker based in Bydgoszcz. I film 360° and classic drone footage and handle the flight formalities myself. Describe the project with the form and you get a quote after a short call.
Where can I license 8K 360° aerial footage of Poland?
The finished films of this series — guided flights over Polish cities, 8K at 60 fps — can be licensed for apps, events and screenings. Request the catalogue on the licence page.
Who shoots 360° content for VR apps and Meta Quest?
I shoot 360° for VR apps: finished 8K 60 fps films, or footage made to order at higher resolutions. The films play in Meta Quest through DeoVR and YouTube VR.
Who can scan a location with Gaussian splatting for virtual production in Poland?
I scan streets, squares and landmarks from the ground and from the air as Gaussian-splat scenes, ready as backgrounds for an LED wall or for post-production. Examples are on my SuperSplat profile.
What are the specifications of the published films?
8K (7680×3840) at 60 fps, mastered in HEVC 10-bit, with open English captions and an English narration in a synthetic voice.